class GPUTexture
implements GPUObjectBase
Properties #
#depthOrArrayLayers: number readonly
#dimension: GPUTextureDimension readonly
#format: GPUTextureFormat readonly
#mipLevelCount: number readonly
#sampleCount: number readonly
#usage: GPUFlagsConstant readonly
Methods #
#createView(descriptor?: GPUTextureViewDescriptor): GPUTextureView